The basic theory of environmental storytelling in video game narrative design is communicating narrative without the need of explicit textual content or dialogue. four. Mass Influence Collection: Bioware's Place opera is renowned for its dialogue method which allows gamers to generate alternatives that influence the Tale's course. The mixing of https://josueiorsx.therainblog.com/38183804/helping-the-others-realize-the-advantages-of-what-mechanics-guide-narrative-progression-in-storytelling-games